Level Design Portfolio

Level Designer | Match-3

I specialize in building Levels that combine challenge with surprise.

Projects

Project

Best Fiends - Playtika

Narrative linking game where I worked on Levels and Editor development.

Project

Traffic Puzzle - Picadilla & Huuuge

Designed Levels, Mechanics, and prototyped gameplay configurations inside Unity.

Skills

About Me

HI! I’m Maciej, a designer with 5+ years of experience in game development, specializing in match-3 and puzzle games. I combine strong Unity skills with a passion for systemic design, progressive experience, and difficulty balancing. Beyond level design, I enjoy building tools that make design process more efficient and experiment with procedural generation, bridging the gap between ideas and technical creativity.

Contact

Have a question or a collaboration idea? Get in touch with me:

mac.rozewicz@gmail.com